Items list in game the Fantastic Adventures of Dizzy
Items list in game the Fantastic Adventures of Dizzy
ITEM NAME: EXPLANATION:
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Animal Cage Used to capture the roaming Pogie the Fluffle. Use it
exactly when it passes by.
Aqualung Necessary item if you are to venture into the water. Used
to breath.
Axe Used to chop a whole through a bridge to the right of
Yolkfolk Village.
Bag of Salt Pour into the pool of water with the log in it to make it
float.
Barrel of Rum Give to the pirate in the city to gain access to the
pirate ship.
Bridge Kit Used to construct a bridge in the upper level of the
graveyard so you can reach the skeleton key.
Bucket Used inside of Zak's fortress to put out a fire that's
blocking the path.
Caged Pogie Pogie the Fluffle meets animal cage. Give this item to
Dylan so he can take care of it.
Cooked Ham To the left of Yolkfolk Village, throw it to the boar to
make it disappear.
Cow Give the cow to the merchant in the city.
Crossbow Used to attack the soldiers after entering the portcullis
found in the city.
Crowbar Used to pry open a hatch inside of the pirate ship so you
can obtain the portcullis wheel.
Cymbals Used to wake up the slumbering Dozy inside of his house in
the village.
Door Keys They open up... doors to a specified egg's house. For
specific locations, see the walkthrough.
Dry Match Place next to Denzil inside of his house. Used with the
hay to thaw him out.
Dynamite Used inside of the Diamond Mines to demolish a boulder
blocking passage to the red dragon.
Elevator Keys Activates elevators. For specific locations, see the
walkthrough.
Extra Life Puzzle Whisks you away to a scrambled picture. Solve it to earn
an extra life.
Flippers Used to swim underwater. Useless without the aqualung.
Frog Dora in the form of a frog. Give her to the prince below
the village.
Gold Clover Give to the leprechaun near the sign to the left of the
graveyard so he'll move away.
Gold Coins Give to the soldier guarding the Bridge Street entrance,
allowing access to it.
Gold Egg Place under the red dragon to placate it so you can snag
the gold clover.
Hay Place next to Denzil inside of his house. Used with the
dry match to thaw him out.
Herbicide Disposes of the giant weed that hangs from a platform to
the right of Dizzy's house.
Large Coin ?
Magic Bean Plant next to the sign with the bean on it, where the
leprechaun left.
Magic Star Plant A third of the ingredients to Grand Dizzy's medicine.
Toss into the cauldron found in his house.
Medicine Give this to Grand Dizzy lying in his bed.
Medicine Bottle The third "ingredient" to Grand Dizzy's medicine. Toss it
in the cauldron along with mushroom and magic star plant.
Medicine Recipe When examined from the inventory screen, it shows a visual
instruction on how to make the medicine.
Mushroom A third of the ingredients to Grand Dizzy's Medicine.
Toss into the cauldron found in his house.
One Ton Weight Place on the hook at the end of a platform in Yolkfolk
Village to lower it.
Persian Rug Used to cover the bed of spikes inside of Zak's fortress.
Pickaxe Use to remove the rock slab blocking passage underwater.
Look for the bubbles.
Pogie the Fluffle Daisy's stray pet that roams near Dizzy's house. Capture
it with the animal cage.
Portcullis Wheel Used to open the portcullis in the city. Be prepared with
the crossbow.
Portcullis Winch Used to pry open the entrance to Zak's fortress in the
clouds.
Rope Allows Dizzy to swing from hooks located all over his
world.
Shovel Use at the recession in the bottom floor of the graveyard
to fall into a cavern below.
Skeleton Key Elevator key going by another name. Use to activate the
elevator key in Zak's fortress.
Trampet Found and used inside of the cavern below the graveyard.
Place it below the opening to jump out.
Treasure Chest Used at the rightmost point in Carber Bay to leap over the
wall. (Credit to David Saxon)
Umbrella ?
Wood Plank Bridges the spiky gap below Yolkfolk Village.
Wrench Use on the machine in the mines. Activates the elevators.
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